AR/VR Enviroment Development


VR Environment:Screen Shot 2017-03-20 at 10.24.16.png

Screen Shot 2017-03-20 at 10.24.00.png

Screen Shot 2017-02-20 at 10.20.06.png

Screen Shot 2017-02-20 at 10.33.09.pngScreen Shot 2017-02-20 at 10.33.17.png

To begin with, I started with a flat plain, to model around with. I switched to the sculpting tab on the toolbar, this allows me to mold and create a landscape from a flat plain making the process easier when converting the world to a polygon. To make the environment polygon/cube like I when to the transform section in the edit mesh tab wich then allowed me to distort the world into the shape you can see.

Screen Shot 2017-02-20 at 10.53.08.pngScreen Shot 2017-02-20 at 11.24.10.pngScreen Shot 2017-02-20 at 11.24.00.png

Test Room Environment:

For the test room, we wanted a singular room with a table and one or two chairs on the inside to give the promo a creepy feel. It plays on the fact that he was supposed to be a part of a test “group” but he’s the only one there. For the room, we’ll probably find a room at the college to do it in as I have a room in mind already which should fit the specification we need.



Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s