Movement between layers, this was a quick task to show us how parralaxing works (its thanks to me we’re even doing this) anyway in photoshop we made different layers and did a short animation of a scene. Paralaxing is when the background moves slower than the foreground giving the impression of distance in the scene.
These are the mood boards for my game, researching and finding inspiration about the gods and what my game will end up looking like. The first one below show how the different roman gods look like and with what they where commonly associated with such as Neptune (God of the sea) with a trident as that’s the weapon he uses. This will all help when making my game because when/if you fight the gods I can use these as abilities ext. After that are pictures of roman and the style of the game that I want, since one of the main part of the first level is in Rome I needed to find pictures as references. I love the way Rome looks in that was in a retro setting, like how super Metroid looks, I think it’ll work out. The next picture is of different weapon ideas for the main character I needed to go through these getting ideas on what I wanted, at the moment of writing I am leaning toward a large sward (Kind of like Final Fantasy).
Stardew Valley is an indie farming simulation role-playing video game developed by ConcernedApe and published by Chucklefish Games.
Starting with the strategy of the game, the main purpose of the game is the farm, mine and npc progression to get the ending. So I would say that the main “Strat” would be to farm as much as possible to get money as quick as possible. But there are so many ways to play this game thats why I like it so much. You could go the mining rout and try to get the best gear and/or go fishing. They are so many ways to play this game so you could rack up so many hours trying the different ways to play the game.
You get literally no information when starting the game apart from the fact you you inherited the farm and its to get you away from city life, to be fair you know the premise before starting he game, but you learn very quickly. You progress by going to the mine and upgrading your gear, selling your goods to get money to use upgrading your farm, increasing the amount of hearts the npcs have with you (how much the like you) then maybe getting married.
You gain more health the more star bits you find but the are incredibly rare and you only get them through progression and getting other rare items to use the get them, this way it stops you for becoming heavily over powered and not a god. This also increases the amount of mana you have because you can only do enough work per day you eventually get tired, because of farming and mining ect, this increases this bar so you can mine longer and fight mobs on lower floors of the mines to get rarer items.
Getting money from what you sell. For example getting better gear being to make money quicker. Thats basically it.